-A core UI file was failing to load, though the file was included in the package, which prevented the game from launching. This has been replaced and fixed. -De...
This was a fun one to learn. I've been working on my Undead Creature Type flag for a while now (a passive state per yanfly scripts). It's been evolving each ver...
Asqueria: Origins v0.2.5 It's that time again! This build should prep us for submission to the next game jam. This version adds: Bug fixin 2 new POI in main sto...
Today we are microdungeoning - Addng a few little POIs that might be sidequest or just places to discover. The main learning here is how fast I can whip these u...
So, I'm a random encounter enjoyer. It's what I grew up on. Whether it was in my video games or my tabletop RPGs, it makes sense to me that you travel, and, for...
Happy patch day, Asqueria! There's a doc to download if you want the full details, or have fun with the video trailer below (disregard the version number alread...
Sorry for the small picture size, The colors are a bit off too. Apparently it's hard to capture these in gif under 3mb and still look good. Anyway, here's what...
Some graphics talk today-- Walking thru how I make the most of my assets using some simple pixel edits to make new things. 1st Pic- New map sprite from battler...